Thursday, February 14, 2002 @ 00:00 (Japan Standard Time)
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A hobbyist video gamer in the middle of Japan's gaming zone. Comments on console, PC, handheld and arcade games.
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2002-02-14 Thu

3d dating

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3d dating

Originally written: 2002-02-14

Time to update the old gaming entry. Someone out there is actually reading.

I was in Utah for a long while because of business. It was very refreshing to be among USians. While I was there I was collecting some PC and GBA games. I was not trying hard to ignore the XBox, since I thought there would be some kind of territorial lockout. I still don't know for a fact if there is. Now I want one, only because a friend wants one. I'll save that story till later.

I didn't say it, but before I left Japan in December, I bought two PS2 games, Tokimeki Memorial 3 (PS2, JP) and some other game (PS2, JP) that I can't remember. I don't know, maybe some kind of pre-business trip panic set in and I bought those things just to make me feel good.

First, on Tokimemo 3: I bought Tokimeki Memorial 3 because Sofmap was including a special clock of Yukiko Makihara in Santa Claus garb. I thought it was pretty useful. When I got home and tried out the clock, instead of a buzzer, one could here Yukiko-chan saying "Ohayo gozaimasu" ("Good morning!"). Very loud. Very embarassing. So I situated the clock near my shower stall and decided not to use it as an alarm clock.

For the longest time, (until Feburary 10 Sunday) I didn't try the game. When I did finally start it, it was refreshing just like Tokimeki Memorial: Culture (GBC, JP) that I was into back in 1999. But this time, almost everything interesting is in 3D. The girls are animated in real-time, but still in an anime style because of the cel-shading. What a breakthrough! I can see at a glance a girl's reaction to me through almost "natural" emotions playing across her face. It's definately much better than having her cheeks just turn red. They animate fluidly. Whenever you talk to Emi-chan, she swings her hands behind her back in a pensive motion. Little touches, like the details on the picture of places where you can bring your date, animation when your character is studying or playing. The mini games are fun.

New stuff: you have to choose your wardrobe before you go on a "date". Other than that the little touches make this a very different love simulation game than the Tokimeki Memorial 1 I tried before. Definately a good game. I was disappointed that Sofmap is still selling the TM3 + clock combination at 4000 yen now. Maybe it didn't sell well. But I still enjoy it nevertheless.

(Which reminds me... I should get the Tokimeki Memorial: Sport (GBC, JP) and other love simulation called Missing Blue (PS2, JP).)

On to the games that have been occupying my time just after I got back. I was playing Jax & Daxter (PS2, JP) for a while there. I got bored at some points but I read in Famitsu that there are some easter eggs via "secret keypad presses", including a way to make the characters speak in English, French, Spanish, or German. Very cool. Thus motivated to actually touch the game, I finished the game with 100 power cells which I think is the maximum. The ending was not very different, and in fact just "jee wiz oh wow" 10 second addition. I recommend this game to anybody who like Spyro or Crash Bandicoot and in fact one of my gaming buddies will be borrowing it soon.

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