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Middle-earth: Collectible Card Game Collected Official Rulings File Version 7

current as of September 15th, 1997.

READ THIS FIRST

The main thing to remember, when making rulings based on the rules and the cards, is that if it isn't there, then it isn't there. If a card says a site counts as a Haven for purposes of healing, that does not mean it counts as a Haven for any other purposes. If a card says it can be played as a resource, that does not mean it counts as a resource at any time except when it is being played. Remember: If it isn't there, it isn't there.

The second thing to remember is check all possible factors. In order to save space, the rulings are not duplicated or cross referenced in the various relevant sections. Be sure to check the rules, rules annotations, card texts, and card errata first; and then check all relevant phase rulings, term rulings, and card rulings. And if you are in a tournament be sure to check those rulings also.

These are clarifications to the rules for the Middle-earth: Collectible Card Game, except where noted as errata. Unless otherwise stated, they assume you are playing the one-deck standard game.

This rulings file will be updated every now and then. Items marked in blue with an @ are either new, changed, or certified full of assistant editor infestations for the latest update.

The official netrep, rules archivist, and Crossing-guard of Mordor is Craig "Ichabod" O'Brien <ichabod@cstone.net>

The official website's URL is http://www.ironcrown.com/ Middle-earth rulings are also on Ichabod's website at http://www.cstone.net/~ichabod/

The best way to get questions answered is to post them to the usenet newsgroup rec.games.trading-cards.misc with [METW], [MELE], or [MECCG] in the subject. The second best way is to join the mailing list by emailing majordomo@tao.agoron.com with "subscribe metw <your email address>" in the body of the message, and ask the question on the mailing list. The third best way is to email the netrep at the above address.

I. TABLE OF CONTENTS

  1. TABLE OF CONTENTS
  2. Turn Sequence Rulings
  3. Rulings by Term
  4. Tournament Rulings
  5. Card Errata and Rulings

II. Turn Sequence Rulings

A. Beginning of the Game

B. Untap Phase

C. Organization Phase

Choosing a New Site

Followers

Organizing Companies

Playing Characters

Storing Items

D. Long Event Phase

E. Movement/Hazard Phase

General

Combat

The Strike Sequence

Movement

Playing Hazards

Returning to Site of Origin

F. Site Phase General

Company vs. Company Combat

Exploring A Site/Automatic-attacks

Influence Attempts

On-Guard Cards

G. End-of-Turn Phase

H. Free Council

III. Rulings By Term

Actions

Active Conditions

Agent

Ahunt Manifestations

Ally

Attack

Burglary Attempts

Body Check

Cannot be Duplicated

Card Effect Limitations

Character

Company

Corruption

Darkhaven

Detainment Attacks

Discard

Eliminated

Exhausted

Gold Ring Item

Hand Size

Haven

Hobbits

Influence

Items

Marshalling Point Pile

May not Untap

MELE vs. METW

Minion characters

Multi-player Games

Normal

Nazgūl

Optional Rules

Passive Conditions

Reveal

Ringwraiths

Ringwraith Followers

Sage Only

Short-event

Sideboard

Site

Site Path

Skill Cards

Targets

Timing

Trophies

Under-deeps

Wizard

IV. Tournament Rulings

General

Deck Construction

The Character Draft

Great Secrets Buried There

Movement

Starting Companies

The Weakest Link Method

V. Card Errata and Rulings

[A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L]
[M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

-A-

Akhōrahil

Alatar

Align Palantś

Army of the Dead

A Short Rest

Assassin

Aware of Their Ways

-B-

Baduila

Balance of Things

Balrog of Moria

Bane of the Ithil-stone

Bill the Pony

Book of Mazarbul

Burglary

-C-

Chance of Being lost

Chill Douser

Cirdan

Corsairs of the Umbar

Cracks of Doom

Cruel Caradhras

-D-

Deeper Shadow

Deftness of Agility

Despair of the Heart

Dodge

Dragon's Blood

Dragon's Desolation

Dragon's Hunger

Drowning Seas

Dwar Unleashed

Dwarven Rings (all)

Dwarven Ring of Barin's Tribe

Dwarven Ring of Bavor's/Druin's Tribe

Dwarven Ring of Thelor's/Thrar's Tribe

-E-

Elf-song

Elven Cloak

Emerald of the Mariner

Ent-draughts

Escape

Evenstar

-F-

Fate of the Ithil-stone

Favor of the Valar

Fell Beast

Fever of Unrest

Foul Fumes

Freeze the Flesh

-G-

Gandalf

Giant

Goldberry

Gollum

Gollum's Fate

Golodhros

Great Goblin

Great Lord of Goblin-gate

Great-road

Great Ship

Greed

Gwaihir

-H-

Halfling Strength

Healing Herbs

Helm of Her Secrecy

Here is a Snake

Here, There, or Yonder?

Hermit's Hill

Hidden Knife

Hold Rebuilt and Repaired

Horses

Huorn

-I-

Ice-orcs

Icy Touch

Incite Denizens

Indūr Dawndeath

Inner Cunning

Ioreth

-K-

Khamūl the Easterling

-L-

Leaf Brooch

Leaflock

The Lidless Eye

Long Dark Reach

Lucky Search

Lure of Expedience

Lure of Nature

Lure of Power

-M-

Magical Harp

Mallorn

Many Turns and Doublings

Messenger of Mordor

Morannon

More Alert than Most

More Sense than You

Morgul-horse

Morgul-knife

Morgul Night

Mount Doom

Mouth of Sauron

Muster

Muster Disperses

My Precious

-N-

Neeker-breekers

News Must Get Through

Noble Hound

Not at Home

-O-

Old Forest

Old Man Willow

Old Road

The Old Thrush

The One Ring

-P-

Palantś of Amon Sul

Palantś of Orthanc

Palantś of Osgiliath

The Pale Sword

Pallando

Praise to Elbereth

Pukel-men

-Q-

Quiet Lands

-R-

Rebuild the Town

Reforging

Ren the Unclean

Rescue Prisoners

Rhosgobel

Ringlore

The Ring's Betrayal

River

Röac the Raven

Rumor of Wealth

Ruse

-S-

Sable Shield

Sacrifice of Form

Secret Entrance

Secret Passage

Seige

Sentinels of Numenor

Shadowfax

Silent Watcher

Slayer

Snaga-hai

Spider of the Morlat

So You've Come Back

Stay Her Appetite

Sudden Call

Summons from Long Sleep

-T-

Thing Stolen

Thorough Search

Tidings of Bold Spies

Tolfalas

Tom Bombadil

Traitor

Treebeard

True F&acute;na

Twilight

-U-

The Under-galleries

Use Palantś

-V-

Veils Flung Away

Vilya

-W-

We Have Come to Kill

Where There's a Whip

The White Tree

The Windlord Found Me

Witch-king of Angmar

Withdrawn to Mordor

Wizard's Laughter

Wizard's Ring

Woses of Eryn Vorn


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